Submissions

Full papers – a paper up to 8 pages describing complete research. Papers will be refereed by members of international programme committee. Authors of accepted papers will be expected to give a 20 minute presentation at the workshop. Accepted papers will appear in the BCS e-WIC repository and in the ACM Digital Library.

Industrial demonstration – a technical sketch of 4 pages demonstrating implementations and/or product development. Technical sketches are scheduled for 15 minute presentation at the workshop. Accepted technical sketches will also appear in the BCS e-WIC repository and in the ACM Digital Library.

Submission Guidelines
Please follow the eWiC template and submit your papers via easychair on HCI 2016 Ubiquitous Gaming Interaction Design Workshop Track

Topics include but not limited to:

  • New game types and new game design approach
  • Location based gaming
  • Game design and development
  • Novel gaming interface
  • Applied games in health
  • Gaming HCI
  • Mobile Apps and Interactive Devices
  • Gaming interaction modelling methods
  • Mobile gaming
  • MMO (Massively Multiplayer Online) gaming
  • Music in games
  • Applied games in education & training

Important Dates:

Submission Deadline Notification of Acceptance Camera Ready Workshop
01 JuneĀ 2016 04 June 2016 10 June 2016 12 July 2016

Workshop chairs: Dr Wen Tang, Dr Christos Gatzidis, Dr Feng Tian, Bournemouth University, UK;

Contact: wtang@bournemouth.ac.uk